Connect with us :

Educational Gaming Platform Kahoot Acquires Math App Maker DragonBox for $18M

View
Like
Share
Story Source: Tech Crunch ~ Go to Original Article

Kahoot, the popular e-learning platform that provides a range of games to teach subjects (it has described itself as the “Netflix of education”), has made its first acquisition: it has acquired DragonBox, a startup that builds math apps, for $18 million in a combination of cash and shares.

Åsmund Furuseth, Kahoot’s CEO and co-founder, said in an interview that the deal was being done at an uptick to Kahoot’s previous valuation of $376 millon; the bigger company is now creeping up to $400 million…….


Related Articles

MIT Media Lab Learning Initiative

MIT Media Lab Learning Initiative

The MIT Media Lab Learning Initiative page outlines an effort to innovate and improve educational experiences using technology. Key points…
Report of the Global Conference on Promoting literacy for a world in transition: buildingthe foundation for sustainable and peaceful societies

Report of the Global Conference on Promoting literacy for a world in transition: buildingthe foundation for sustainable and peaceful societies

The UNESCO report, "Education for Sustainable Development Goals: Learning Objectives", provides a framework for integrating the Sustainable Development Goals (SDGs)…
Arts for transformative education: a guide for teachers from the UNESCO AssociatedSchools Network

Arts for transformative education: a guide for teachers from the UNESCO AssociatedSchools Network

Guiding Teachers to Transform Learning Through the ArtsThe arts offer tremendous potential for enriching, enlivening, and propelling learning that transforms…